# Name Rarity Farming - Discussion

**URL:** <https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745>\
**Category:** Proposals by Gotchi Gov'nuhs\
**Created:** [May 19, 2021, 12:04pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745 "2021-05-19T12:04:49Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Honeymoon](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/honeymoon/32/201_2.png) [@Honeymoon](https://dao.aavegotchi.com/u/Honeymoon)\
**Post date:** [May 19, 2021, 12:04pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/1 "2021-05-19T12:04:49Z")

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What began as a slightly inebriated, off-the-cuff chat on Discord about having some competitiveness around names very rapidly rounded first base, went straight past second, and slid into 3rd base with a signal proposal.

Only after sobering up a bit and wiping the tears of laughter from my eyes did I realize that I and the fellows I was chatting with did “a thing” and now it’s a signal proposal gaining a bit of traction! Which is… good?

The truth is, we have been here before:

> [@Proposal: name tags should replace the current naming system](https://dao.aavegotchi.com/t/proposal-name-tags-should-replace-the-current-naming-system/772):
>
> Here’s my idea: whenever you claim an Aavegotchi, a name tag comes with it. You write a name in the name tag, and you can assign it to a gotchi you own, becoming its name: the name tag acts like a wearable! It is transferrable and it is tradable in the baazaar; it is an asset that you own. Not two name tags can have the same name at the same time and name tags can be edited, just like how it works right now. Regarding existing Aavegotchies, they simply would automatically get equipped with a nam…

This initial proposal was _arguably_ greed oriented and was roundly (and rightly) rejected. Hell, I voted against it. We all thought we could put the name game behind us and move on… but then a small, scrappy band hellbent on distraction summoned the ghost of past once again.

But, there seems to be some not-insignificant support for the care and attention _some of us_ (dagger eyes at 99MYTHICALEYESELONMUSKSATOSHINAKAMOTO) put into our Gotchi names. There is however, the risk of re-hashing something quite annoying and diverting time away from more important work going on in Aavegotchi DAO.

So, I thought we should open a discussion on whether this can be done in an extremely simple manner, without much hassle, after a community event, in a way which - with minimal effort - would make people excited to attend community events, and showcase the diversity of the little guys, by forcing everyone to troll through the list until they find the best name, in hopes of awarding someone (not even themselves - look; it’s selfless as well!) a big fat reward for their subtle genius.

As suggested in the signal proposal, I think it should also generate some income/funding for the DAO development, therefore a 1GHST per person fee should be paid for voting, and 10 for entry. (But, this can be negotiated)

And, finally, let me say that, if nothing else, this is probably an example of a bad proposal to begin with - I should have begun a discussion on the DAO forum first, I should have included my Gotchi ID on the top of the proposal, and I should probably let sleeping ghosts lie…

…but perhaps there is actually something here that could be fun and (relatively) easy to implement, and that would reward people for things that don’t cost money, while bringing money into the project.

[The Signal Proposal](https://snapshot.org/#/aavegotchi.eth/proposal/)  
The Gotchi ID that I forgot to include: [7880](https://aavegotchi.com/gotchi/7880)

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**Author:** ![Shredder](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/shredder/32/803_2.png) [@Shredder](https://dao.aavegotchi.com/u/Shredder)\
**Post date:** [May 19, 2021, 8:21pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/2 "2021-05-19T20:21:48Z")

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Name badges?  
A rare clamable badgies that you can trade separately?  
Oh yeah! Even if not tradable separately, still yeah! Name rarity must have a place to be.  
Since gotchis are ghost of the dead people… dope.  
We just must to have something about it.

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**Author:** ![Shredder](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/shredder/32/803_2.png) [@Shredder](https://dao.aavegotchi.com/u/Shredder)\
**Post date:** [May 19, 2021, 8:24pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/3 "2021-05-19T20:24:29Z")

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Not really supporting the idea of endless renaming situation.  
We need penalties for name changing, or special nft token, that gives us the ability to rename or to sell that token feature to other.

For name rewards, items only if 1/1 like a community sympathy for voting for that gotchi, mb some facial or eyes item, dunno, or a special pet…

But item reward seems too good to be true.

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**Author:** ![Honeymoon](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/honeymoon/32/201_2.png) [@Honeymoon](https://dao.aavegotchi.com/u/Honeymoon)\
**Post date:** [May 19, 2021, 10:18pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/4 "2021-05-19T22:18:14Z")

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P.S. there is a separate discussion around an “unofficial” metric revolving around popularity and petting.

> [@Popularity Scoring](https://dao.aavegotchi.com/t/popularity-scoring/1624):
>
> This idea is being born from feedback I have seen across the board from many other users, in their own unique ways of course. Basically, how do we reward engagement in the blockchain without being too “pay to play”? How do we create measures that reward anything other than that which is already the most expensive to acquire? This is the main spirit behind kinship scoring, but there are P2P shortcomings to kinship thanks to potions and the transactability of high kinship gotchies with no penal…

After a bit of discussion, we’ve sort of figured it would be a community effort, as devs are pretty much busy doing big man tings.

JG has put forth the idea of popularity contest with petting of other people’s gotchis, etc, though a third party system, which could be linked in some way with this idea, obviously off-chain.

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**Author:** ![JG1](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/jg1/32/1200_2.png) [@JG1](https://dao.aavegotchi.com/u/JG1)\
**Post date:** [May 19, 2021, 11:13pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/5 "2021-05-19T23:13:16Z")

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Thanks Honeymoon! My idea would be un upgrade to the contract, so it would be on-chain I think? I may have mis-spoke in disc.

However what you mention, something that we organize amongst ourselves, wouldn’t even require a SigProp I think, just a separate Discord server (and actually beginning work on all the implementation).

So… its a matter of choosing where the effort is put on upgrading the contract with popularity scoring- or arranging unofficial name contests on our own.

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**Author:** ![Kokusho](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/kokusho/32/735_2.png) [@Kokusho](https://dao.aavegotchi.com/u/Kokusho)\
**Post date:** [May 19, 2021, 11:56pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/6 "2021-05-19T23:56:59Z")

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It make sense that a name can be used as a name and also a description. Adding other rarity farming categories is wonderful! The only problem is that it’s an unquantifiable metric in terms of performance.

Adding the human element of popularity is interesting. I didn’t like school much and I’m not an extrovert so this doesn’t hit any of my buttons.

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**Author:** ![JG1](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/jg1/32/1200_2.png) [@JG1](https://dao.aavegotchi.com/u/JG1)\
**Post date:** [May 20, 2021, 12:02am UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/7 "2021-05-20T00:02:49Z")

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Thank you Kokusho, you really offer the best points even when in disagreement.  
Are you sure this doesn’t work for shy people? I have gotchis that help me channel certain thoughts or feelings. If a specific gotchi gets high marks, by virtue of their own awesome name, isn’t that an amazing thing for introverted owners?  
Perhaps the biggest issue is we still can’t hide the owning wallet- to emphasize the gotchi identity, and de-emphasize the owner behind it ☹

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**Author:** ![Kokusho](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/kokusho/32/735_2.png) [@Kokusho](https://dao.aavegotchi.com/u/Kokusho)\
**Post date:** [May 20, 2021, 12:12am UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/8 "2021-05-20T00:12:39Z")

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It’s actually a really cool idea, it would be nice to have a gallery of all the nominees(image/gotchi itself included) in the realm.

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**Author:** ![JG1](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/jg1/32/1200_2.png) [@JG1](https://dao.aavegotchi.com/u/JG1)\
**Post date:** [May 20, 2021, 12:51am UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/9 "2021-05-20T00:51:58Z")

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@Kokusho & @Honeymoon - Thinking this further. What if we simply create a name/popularity leaderboard- and have it chainlink/VRF randomized each week? This can place/highlight random gotchis on a leaderboard to start, but from there…peoples votes/interactions/pets make the standings fluid and constantly changing!

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**Author:** ![Shredder](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/shredder/32/803_2.png) [@Shredder](https://dao.aavegotchi.com/u/Shredder)\
**Post date:** [June 20, 2021, 8:02pm UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/10 "2021-06-20T20:02:35Z")

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Got to the point of names fashion show?

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**Author:** ![FlameViper](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/flameviper/32/492_2.png) [@FlameViper](https://dao.aavegotchi.com/u/FlameViper)\
**Post date:** [June 24, 2021, 1:31am UTC](https://dao.aavegotchi.com/t/name-rarity-farming-discussion/1745/11 "2021-06-24T01:31:35Z")

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This peaks my interest. That reminds me that we still need the pet operator.
