# Rookie Rarity Farming Season

**URL:** https://dao.aavegotchi.com/t/rookie-rarity-farming-season/2253
**Category:** Ideas
**Created:** [September 12, 2021, 4:44pm UTC](https://dao.aavegotchi.com/t/rookie-rarity-farming-season/2253 "2021-09-12T16:44:15Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![CryptoGotchi](https://sea2.discourse-cdn.com/flex020/user_avatar/dao.aavegotchi.com/cryptogotchi/32/1141_2.png) [@CryptoGotchi](https://dao.aavegotchi.com/u/CryptoGotchi)
#### Post date: [September 13, 2021, 2:14am UTC](https://dao.aavegotchi.com/t/rookie-rarity-farming-season/2253/2 "2021-09-13T02:14:06Z")

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Rookie rarity farming will be happening at the same time as regular rarity farming. But only for Kinship and XP:

 ![rf](https://us1.discourse-cdn.com/flex020/uploads/aavegotchi/original/2X/8/8a0d6891bea38343002f6b7811d563b649a0d4f0.jpeg)

There was a lengthy discussion about this. You can read up on it here:

> [@Make Season 2 great for new players](https://dao.aavegotchi.com/t/make-season-2-great-for-new-players/1852/):
>
> Author: Felon Context: Rarity farming for Kinship and Experience is a great way to foster engagement from the player base. Indeed, the play to earn element provide a strong incentive for player to interact regularly with the game/community in order to compete for GHST rewards. Problem: Given the slow and incremental nature of how Kinship and Experience is earned, it will be very hard for new players to earn anything from the game, because they will start so far behind. The incentive to enga…

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_[View the full topic](https://dao.aavegotchi.com/t/rookie-rarity-farming-season/2253)._
