Yes I think this small overlap in your distribution can be a fun feature, for rare very positive outcomes (much bigger than the originally proposed maximums), while eliminating the corresponding rekt experience. And it is a really small number: only about 2% would roll high enough to overlap (above the floor of the next size) given these numbers:
I’d also think that if this option wins, the important thing is the general shape/intent of the distribution, and Pixelcraft would still be able to tweak the exact params as needed.
It’s a huge difference from overlaps in the original 0.2 - 1.8 distribution (still assuming that was meant to be flat - I haven’t seen an official confirmation of that!). I just ran the numbers to look at the overlap there, i.e. a simple proportion of the flat range that overlaps the adjacent size ranges:
- 62% of Humbles rolling up into the Reasonable range
- 12% of Reasonables rolling up into the Spacious range
- 15% of Reasonables rolling down into the Humble range
- 1.5% of Spaciouses rolling down into the Reasonable range