Currently, in order to build farms one must build aaltar first and the farm level is limited by aaltar level.
For example, if a parcel has a L6 aaltar, the highest level harvester/rez can be is L6
Even tho farming is one of the major sink. It produce aaltar as a side effect. This does the following:
farmers are forced to channel (i.e. renting) to recuperate aaltar cost
farmers are forced to hire scholar at higher farm level as it is not possible to use a L9 aaltar by yourself (if they decide to buy some gotchi)
#2 leads to alch going to scholars who are more likely to dump alch
Alternative is to sell “WL L9” for all the extra channelling they can’t use from building farms usually via fake gotchi making fake gotchi a token for L9 WL
Alch competition leads to an increasing amount of high level aaltars even if one just want to farm
Since there is -2 kin implementation, there will be potentially be 1000 L9 channelling available. This makes it less appealing to build farms w/aaltar as there is already extra supply of L9
A new aaltar:
- 50% cost of the current aaltar
- 0% refund
- cannot be used for channelling
Current aaltar/farms offers 50% refund so player are really only spending 50% of the listed crafting cost
This give them the ability to still spend that 50% but without channelling capability
Farmers can farm without being forced to participate in channelling
Decrease number of high level aaltar due to farming
Remove the need to hire scholar to utilize new aaltar on new farms
Give players option to demolish their existing farms to have a non-working aaltar instead but still have to pay 50% to move their farming equipment
This is intended as a new option. Both working/non-working aaltar will be available and players are free to choose which one they want.
I really haven’t really think about this very thoroughly.
This is just a draft.
All comments are welcome.
If this doesn’t work/make sense, please kindly let me know
Thanks for reading.