Introduction
Currently, in order to build farms one must build aaltar first and the farm level is limited by aaltar level.
For example, if a parcel has a L6 aaltar, the highest level harvester/rez can be is L6
Problem
Even tho farming is one of the major sink. It produce aaltar as a side effect. This does the following:
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farmers are forced to channel (i.e. renting) to recuperate aaltar cost
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farmers are forced to hire scholar at higher farm level as it is not possible to use a L9 aaltar by yourself (if they decide to buy some gotchi)
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#2 leads to alch going to scholars who are more likely to dump alch
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Alternative is to sell “WL L9” for all the extra channelling they can’t use from building farms usually via fake gotchi making fake gotchi a token for L9 WL
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Alch competition leads to an increasing amount of high level aaltars even if one just want to farm
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Since there is -2 kin implementation, there will be potentially be 1000 L9 channelling available. This makes it less appealing to build farms w/aaltar as there is already extra supply of L9
Solution
A new aaltar:
- 50% cost of the current aaltar
- 0% refund
- cannot be used for channelling
Reasoning
Current aaltar/farms offers 50% refund so player are really only spending 50% of the listed crafting cost
This give them the ability to still spend that 50% but without channelling capability
Benefits
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Farmers can farm without being forced to participate in channelling
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Decrease number of high level aaltar due to farming
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Remove the need to hire scholar to utilize new aaltar on new farms
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Give players option to demolish their existing farms to have a non-working aaltar instead but still have to pay 50% to move their farming equipment
Misc
This is intended as a new option. Both working/non-working aaltar will be available and players are free to choose which one they want.
I really haven’t really think about this very thoroughly.
This is just a draft.
All comments are welcome.
If this doesn’t work/make sense, please kindly let me know
Thanks for reading.