Add label of ressources in game UI

In the UI of the game, nowhere the ressources (KEK, FOMO, FUD, ALPHA) are named, associated to the color. They are only represented by color. Except in the recipe book where it’s the name, and not the color… It’s hard to guess if a FOMO reservoir is collecting red or blue ressources (sorry the art of the building are not clear enough).
Add somewhere, in the Crafting Table, Recipe, the Altar, a label for the ressource (or a popup on the ressource icon).

2 Likes

Yes! Colors and words and images need to be consistent everywhere. Use them gratuitously. Humans best skill is pattern recognition. If you go to a wall of text and theres no other cues… its harder to grok it.