After h2 brs curve will be doubled or even tripled, i hope everyone understands that.
If gotchis population is rising, but the rewards are the same and wining place are the same too?
- That way I see only inflation (n broken dreams, kek), imho.
- If we will rise rewards and places, one day we might to hit a half of GHST supply in the game?
I’m not sure, that is it good or not…
Means, always rising everything, will bring some needs of changes to the ghst curve, cuz of demand and supply.
- what is on the list for this two points?
(My classic on topic off-top input)
A throw to the future aka my long term visions:
Probably, one day, we will need to move away from brs rewards model as much as we can, and get to the point of sth like this?:
farming creeps, +(i thought we will have a process of making a resources chanting (kek,fomo,fud and chad, lol) through mining shafts that could be attacked by creeps or sth, then we need to call the aavegotchi mercenaries to help, and we pay ghst, but now creeps r going to be liquidators, (JG and me have a few crzy ideas for items and Liquidators skins, but I will have time only around September only)) guilds, missions, dungeons etc.
Where we beat the game, not eachother.
I want to make Frens, not to compare with them… but hold on by now boiz
I were thinking of Liquidators evolution paths, cuz if it will be a creeps, sth really common, then they should have a rarity curves, like a d2 enemies, a slave, a warrior, a mage, group boss, invading szn boss.
- I were thinking, common “meat” will be for free, but mb they will buy liquidators items, that aavegotchis can’t use, cuz liquidators will have different brs system and traits at all? Then, when aavegotchi kills liquidators, they can pickup that items and disassemble them to sth.
Thnx for reading.