- July Yes
- I suppose to stick every Haunt to 10k only, let it be our tradition.
And we can implement additiontal portals distribution via different methods like:
1/ Raffle tickets among FRENS holders. ~500 portals.
2/ Raffle tickets among involved frens. For sure in this list we should add all the gang that works hard on building minigames, tools, good quailty content, aagents 12 lvl and perhaps we can add some groups. Hard to count number of these wonderful and talented people but let’s do it about 500?
3/ Raffle tickets among active people participating in new wave of activities (it could be marketing activities, video content about gotchi and other stuff) Activities to be discussed. Portals 100.
4/ Raffle among holders of other projects related to DeFi/NFT world? We can make a list of legit projects with good enthusiastic communities. Such move will help Aavegtochi to spread more and onboard new collectos.
Reading all the differing viewpoints I am beginning to think a delay in Haaunt 2 until clarity is reached will happen. Hopefully with the release of LitePaper we can make more informed conclusions.
Agree, 100%. I too feel 20,000 is a suitable amount for Haunt 2. Maybe 30,000 for Haunt 3.
Abstain.
–has there been any discussions about how to potentially make entry level pricing lower? concerned a lot of folks are priced out. like maybe recycled gotchis are in a pooled ticket raffle or some other gamification measure that encourages $GHST holding/staking with potential to win a gotchi. seems like if someone really wanted a gotchi, they could stake $5 GHST and potentially be on-boarded into the gotchiverse via charlie and the chocolate factory type luck.
I think this is a super-important distinction in the affordability discussion.
Please don’t take anything I say personally, as this is the perennial discussion since launch. And something I may say may be directed at other affordability champions and not you, specifically.
Affordability implies two very different things, and I think it is well time we separate them if we are ever going to achieve this dream of affordability and inclusion for the larger gotchiverse population.
- Functional Affordability Functional affordability means I just want to experience the game, whether its playing or socializing in the metaverse, or naming and applying wearables to customize my own gotchi. This type of affordability is very achievable. There’s talk of temporary-access gotchi to the reaalm, etc. The larger H2 is, we will also inevitably see a lower floor for opened portals, gotchi price, etc. Even if H2 is only 10k portals, just from supply and demand reasons, the floor price of gotchi will be lower, this is a near guarantee.
Will affordable, lower-end gotchi, or gotchi that have limited or temporary use only, satisfy the affordability champions? My instinct is no, as after months of discussions, they tend to lead nowhere because of arguments like these:
“Well no, really you see, what I want is to get access to a cheap (100ghst or lower) portal that has unlimited potential, maybe a perfect 600 gotchi that will make me rich”
“Yes I know that I can buy common wearables, but I want an avenue to spend little and top the leaderboards, so I need an avenue for free or ultra cheap myths/godlikes”
“This is such a whale game, I thought that being run by a DAO, the little guy would stand a chance. I am not topping the leaderboards with my one portal I bought for 100ghst at launch and that I pet when I get chance, I can’t afford potions or godlikes like the top guys”
All the above arguments really speak or allude to:
- Socialized/ Subsidized Affordability
No matter how beautiful or poetic certain arguments like the quotes above may be, there are economic realities in this life that simply cannot be overcome by devs or the DAO.
Portals are not cheap, precisely because they reflect a cost/opportunity and risk/reward balance that is found at the current price of near 1000ghst. After many many transactions, the market has figured out that this is the approximate value, commensurate to the risk and potential reward of said portal.
Devs cannot change these realities. The only way to make portals worth 100 GHST in a free market is by reducing the overall economic opportunity of them! Meaning, you need to flood the market with sooooooooooooooo many portals, that mathematically its near impossible to top several near perfect gotchi out there already, so the market values the odds of 10 randomized gotchi at 100 GHST or less.
Same goes for wearables or anything else. The only thing that can be done re. affordability, is flooding the market. By flooding the market, rewards, the value of godlikes, the amount of whales interested in the game, etc. all go down, its just economic reality that we cannot control.
What I’m trying to say is, it is a pipe dream to hope for very cheap portals, while hoping that those portals also hold enormously valuable gotchi within. It is very difficult to expect that a system can exist that can grant cheap or free godlikes to everyone who wants them, yet that there will be whales willing to buy these godlikes for $80k.
Asking for this kind of affordability, is really asking for a handout. It is saying, I want economic opportunity where both the cost and rewards of my opportunity are footed/subsidized by somebody else. That’s where the problems begin. Who is going to pay for your subsidized opportunity? Nobody should have to! The moment we start saying some members of the community should pay less or more, or should get less or more rewards, we are turning the DAO into a digital communist experiment, no thanks!
This is the problem with asking for Charlie-and -the-Chocolate-Factory type of luck… there is unfortunately no friendly Willy Wonka out there giving us a handout. While the community can create avenues for some lucky winners (i.e. raffles) we cant provide so for everyone who wants it.
Im all for a second haunt. Also the idea of the Gotchiverse. The one thing that troubled me about haunt 1 was that it seemed a lot of sniper bots were set up and people made some silly money on the secondary market. As with all ETH and ETH side chain projects the code is open, which I would never ever ever want o be changed because of the nature of the business. It just seems that some claim a monopoly on haunts with the right tech. Maybe some sort of way round this could be found. It was silly last time.
Because of the anomaly of 1740 address buying all 10k portals for 100ghst we do not have an accurate market assessment, the ‘market’ did not get them.
It’s incorrect that all portals were sold for 100GHST.
Most sold for ape tax price of 300GHST.
Immediately after portals run out, bazaar price for portals was 300GHST, and slowly climbed from there to current price.
The market (bazaar) did get them, and has effected price discovery from 300 GHST to 1000GHST.
Not looking to blame, or finger point; just talking about my experiences with the crypto community as a whole. The ‘market’ i refer to are the thousands people who wanted to have an aavegotchi bank account for 100ghst, who quit when the reality did not match the wiki papers. I read there were 25,000 wallets trying to purchase a portal.
Since I started a gotchigang, I have come across several people who quit aavegotchi because they felt a lot of emotions and left with frustration.
I did not know Aavegotchi has been trying to recruit people since last fall, there are quite a few burned bridges I am running into because of how the game has unfolded.
Absolutely fren, I understand completely. I grew up in a war-zone, cleaned bathrooms, and have also worked with the ulra-rich. I feel I have a lot to offer when bridging the views of the wealthy and poor. I also have family that never looked at Aavegotchi again after launch day, so truly do have a sense of where you’re coming from.
The imperfect launch and the lil pump drop are arguably the two most demoralizing things that have happened for the community.
I aim to shine light in these events from a neutral perspective. By neutral I don’t aim to label myself neutral, but to offer a counter-view to the arguments you’re sharing, without any animosity to your personal view.
Following on my price-discovery arguments from before, I would say that both failed events failed precisely because devs. tried their best to offset the realities and marked wealth disparities of our current society, and failed. That is, they tried to offer to market gotchis and wearables, below their true economic value, for the sake of promotion, growing the product, rewarding the community, etc.
Because in both instances, market participants (whether bot or human is irrelevant) knew the NFTs were being sold below reasonable market value, they purchased as many as possible, as quickly as possible. The reality is that we all would have, given the means. Creating villains in our head, and pretending they ruined the game, or they inflated prices 10X from what they really are/should be, simply doesn’t hold any water under any kind of economic theory.
The upcoming GBM auction model is as perfect a fix as there possibly could be. If you can’t afford the initial portals (lower IDs and earlier sold portals will be more expensive for obvious reasons), just by participating, those evil whales will actually be handing you free money. Under GBM, people have to pay you risk-free money to outbid you. If you participate in enough auctions, you will eventually be able to afford a portal. These are already better terms than we are given with most things in life, as even necessities like groceries and mortgages, don’t offer such kind of program where you get free money if you can’t afford.
I feel the above points truly leave no room to complain, for someone with an open and sensible mind.
I am aware there are people who will forever continue hating on the feeling they could have had a 100GHST H1 portal and missed out. It would help their mind and soul to realize these were subsidies/rebates by Pixelcraft, and the supply of them ran out way before expected. That’s it. Nobody ever robbed anybody, that is the truth, however painful it may be to accept.
Thank you for taking the time to share your perspecitve. I can appreciate!
1 - Yes
2 - 20,000 and keep doubling Haunts, this creates scarcity and value for previous Haunts.
Want to drop my 2 cents in real quick…
As someone who did not get a portal in the first drop, I can say season 1 was a little tough. I think the number one way to encourage adoption is to allow as many people get one portal at the original price. In order to encourage I would like either a limit on the number of portals per address or other ideas that encourage wide distribution of the portals.
Another idea would be to limit all addressed to one portal for the first few hours/days of a haunt and then open to unlimited purchases after a certain period.
Yet another, would be to come up with a way for potential new gotchi owners to earn a place in line for a guaranteed portal in the next haunt. If this were done, we could use this number to help gauge the number of portals needed.
- 10,000 to 15,000 w/ portal limit per address. Higher portal amount if data indicates strong user growth.
Address limits are easily evaded.
What’s the matter with GBM auctions?! Sure the shrimps might not get all those juicy 100 GHST portals but neither will the whales. It also balances the current price with demand, equilibrium will be found pretty quickly.
I am also bullish on GBM auctions and would give them a chance! but since so many are ruling out the free-money potential in GBM and are laser-focused on 100GHST portals, I started another thread to gauge interest in cheaper, single-gotchi portals.
Thanks, my dear Fren.
After reading your posts, u reconsider my decision about GMB.
You point out a great explanations, on so many things, and also on what kind of market aavegotchi have.
Where every item, every gotchi is it’s own market, inside of the bigger market of total gotchis, items that hold each rarity usability and etc.
And now i see it clear, GMB 4 must and why.
It was not a fear before, but I was thinking and trying to bring the floor as low as we can, to make all newcoming gotchis happy, but yeah, impossible to make everyone happy, do, let us device via bids, what is our acceptable prices for each nft in our eco.
The Litepaper will be released in a few hours, and I’m really looking forward to seeing the community’s reaction to the solution outlined within, which we believe can increase adoption while maintaining value for all Aavegotchis!
Seeya in two hours frens
Soooo nice to read these words! So happy the dev team put forth the galaxy brain solution: create different experiences for the different demographics, each with their own challenges and opportunity.
It never made any sense to introduce pain to one side in order to accommodate the other.
THIS, is the kind of solution (together with GBM) that makes me confident there is no better dev team on earth! Much love you guys!
@coderdan I read the Gotchverse light paper, but didn’t see anything about how it would tie in with Haaunt two. Are you just referring GBM auctions that will be used for land parcels, which will also be used for Haaunt two?
That’s right, GBM auction will be used for Haunt 2 for 80% of the Portals, and the VRF Raffle will be used for the remaining 20%!